![]() ![]() And now the best part: I was besieging a town and i was flanked by second enemy army. Quick battle doesn't exist, so forget about testing units on battlefield! Economy and diplomacy are broken, spies hunting ghosts all the **** time and your queen will pop up 17 daughters like she is a pig. So for the nostalgia and HD graphics, I give him a 5 Overall it's not a bad game, even if its just a design clone of the first one, but I expected way much more for a 2022 game. KoH2 battles in 2022, are identical with KoH1, nothing changed, nothing improved, all they did was to rearrange the iconsĬampaign map is looking good, needs a bit of polish, but the camera, like battles, are bad, again you can't zoom out enough like in KoH1 I was playing this game in 2004 and Rome 1 in 2004 and I could decide who to love more. In 2004 KOH1 battles almost looked like a total war. 2010, 2012, ect, could be still considered a good game, but it came 18 years later with same old stuff, diplomacy for a 2022 game, totally ****, was good back then in 2004, but now, it's just bad. If this game would came out as it is couple years after the first one 2008. Man.F this bs review, but i would tell you this. The RTS camera is very bad one, you can’t zoom out enough to control your army well. battles totally **** the same battle system from koH1 invented in 2004 in a game of 2022 UI for buildings is a disaster, u don't know what you build where, just through some small circles that will eventually change their color, something like grey, greyed out and grey bluish In this game? They just merged everything into books. In the first one, the more you fight, the more exp and you gain levels. marshals, no longer will gain skills based on experience, even if he will fought 10000 battles. no more spies that can be recruited by the enemy as a general or a bishop I waited years for this sequel to come out and.i can tell you this: sadly, but I consider this game a mediocre one at most. Only way to incorporate them into my Kingdom would be to go to war, correct?īut I still think the rebels wandering around aimless forever in the same province and not take the province from the other rebels was a bug.I just loved KoH1, so perfect for his time, one of my favourite strategy game of all time. I guess from here on my best bet is to just have good relations with them and take their money. So now the loyal rebels declared independence and became my vassals. Still, I feel like timers could be tweaked a bit once they took their second or third province. I sure wouldn't mind being able to just ride to my Loyalists and claim the lands they took for me, but the mechanic needs to be fair to both sides, people infested by Loyalists need to be given a chance to fight back. This may seem a bit clunky, but I get why it is done that way. You could try declaring on England and maybe help the Rebels by taking down the rest of their country (so they can't train an army to kill them off), but at the point at which your Loyalists are already unleashed, there is little to do but to wait and see. Originally posted by DNLH:No, you can't besiege towns occupied by your Loyalists.
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